Halo 5 XBOX ONE : GUI Breakdown http://ift.tt/1KIPDKv Barry A breakdown of the GUI from the Halo 5 XBOX ONE advert. Final Halo 5 XBOX One advert here: http://ift.tt/1OIcnIm The GUI was developed using a combination of Cinema 4D and After Effects. Elements built in Cinema 4D were exported as OBJ Sequences and rendered in After Effects using Plexus. Also the addition of Trapcode Form brought extra details to the scenes. All GUI was designed and based off research of the Halo universe. Technical details and data jargon are fairly accurate, and all serve purpose and function within the context of the scene. Thanks for watching!
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